Post by Ørn boqvist on Dec 24, 2010 10:49:03 GMT -5
[Open]
[Note: not completely finished, updated soon![perhaps also some price adjustments going on, only for the more expensive]]
Magical Instruments:
The flute of the harvester: makes plants grow ten times faster than normal: 15 galleons 12 sickles
Harp of Dreams: If played it will bring anyone fast asleep, except for the caster himself: [20 galleons 7 sickles]
resonant drum: Casts a medium strong illusion on your victims, as long as the drum keeps sounding, or the victim is able to dispel the illusion: [26 Galleons 2 sickles]
Flute of Dispel: this flute will dispel all illusions except for the most powerful sort. the caster must know of the illusion before it has any effect: [35 galleons] effects all who can hear it, only the caster must know of the illusion.
Web of vacuum: a turntable when plays a LP without a sound on it, it will slowly suck up the air around it with a diameter of 3 meters, creating an airless bubble. good for protecting important objects. air returns when it stops: [300 galleons]
The flute of the fire breathers: With this flute you can control all fire, even cast from other ones spells, you can create, control and extinguish fire, you'll be the master: [1550 galleons] {extremely rare} warning, fire still burns.
Books & guides:
Magic of music guide: hints and tips for use of enchanted musical instruments: [4 galleons 13 sickles]
Enhancement of sound, Vol I: learns to enchant your own instruments. weak to medium spells: [14 galleon 8 sickles]
Enhancement of sound, Vol II: learns to enchant your own instruments. medium to stronger spells: [39 galleons 15 sickles]
Enhancement of sound, Vol III: learns to enchant your own instruments. strong power full spells: [84 galleons 14 sickles]
history of music and enchantment: the history of all wizard's who were skilled users in musical enhancements or spells and the major events happened in time were this kind of magic was in use: [20 galleons 5 sickles]
Kilt section
sizes: XS/S/M/L/XL/XXL
Regular viking kilt colors: green/red, green/Gray, red/white, red/yellow, green/purple
[35 galleons]
Kilt Pouch
Same colors as the kilts.
Large Pouch [12 galleons]
Medium Pouch [8 galleons]
Small Pouch [5 galleons]
Viking drink horns
colors white/gray/black, could differ, becouse it's a natural product.
1/4 L 15 cm [14 galleons]
1/2 L 30 cm [22 galleons]
3/4 L 45 cm [29 galleons]
1 L 60 cm [35 galleons]
Holder [10 galleons]
[Update soon!]
[Note: not completely finished, updated soon![perhaps also some price adjustments going on, only for the more expensive]]
Magical Instruments:
The flute of the harvester: makes plants grow ten times faster than normal: 15 galleons 12 sickles
Harp of Dreams: If played it will bring anyone fast asleep, except for the caster himself: [20 galleons 7 sickles]
resonant drum: Casts a medium strong illusion on your victims, as long as the drum keeps sounding, or the victim is able to dispel the illusion: [26 Galleons 2 sickles]
Flute of Dispel: this flute will dispel all illusions except for the most powerful sort. the caster must know of the illusion before it has any effect: [35 galleons] effects all who can hear it, only the caster must know of the illusion.
Web of vacuum: a turntable when plays a LP without a sound on it, it will slowly suck up the air around it with a diameter of 3 meters, creating an airless bubble. good for protecting important objects. air returns when it stops: [300 galleons]
The flute of the fire breathers: With this flute you can control all fire, even cast from other ones spells, you can create, control and extinguish fire, you'll be the master: [1550 galleons] {extremely rare} warning, fire still burns.
Books & guides:
Magic of music guide: hints and tips for use of enchanted musical instruments: [4 galleons 13 sickles]
Enhancement of sound, Vol I: learns to enchant your own instruments. weak to medium spells: [14 galleon 8 sickles]
Enhancement of sound, Vol II: learns to enchant your own instruments. medium to stronger spells: [39 galleons 15 sickles]
Enhancement of sound, Vol III: learns to enchant your own instruments. strong power full spells: [84 galleons 14 sickles]
history of music and enchantment: the history of all wizard's who were skilled users in musical enhancements or spells and the major events happened in time were this kind of magic was in use: [20 galleons 5 sickles]
Kilt section
sizes: XS/S/M/L/XL/XXL
Regular viking kilt colors: green/red, green/Gray, red/white, red/yellow, green/purple
[35 galleons]
Kilt Pouch
Same colors as the kilts.
Large Pouch [12 galleons]
Medium Pouch [8 galleons]
Small Pouch [5 galleons]
Viking drink horns
colors white/gray/black, could differ, becouse it's a natural product.
1/4 L 15 cm [14 galleons]
1/2 L 30 cm [22 galleons]
3/4 L 45 cm [29 galleons]
1 L 60 cm [35 galleons]
Holder [10 galleons]
[Update soon!]